Long ago in ages past, the Firstborn of Ilúvatar awoke upon the shores of the Sea of Helcar. The place where they awoke and spent uncounted days came to be called Cuiviénen, the Water of Awakening. When Oromë came to lead them to Valinor, many stayed behind or were lost upon the road. It is here that these remaining Eldar founded a home that would last through the ages, even after many changes to the world. But once Valinor was removed from the world and the power of the Eldar began to wane, the elves of Cuiviénen were affected as well. Eventually they would succumb to the longing to cross the land and sea, forsaking Cuiviénen to rejoin their kin, and fading into myth and legend.
Armed Combat +1, Craft +1, Ranged Combat +1, Survival +2, Sea-craft +1
Seeing the land overcrowded by refugees of Elves, Men, and Dwarves, a large contingent followed Oropher and his son Thranduil across the great Misty Mountains and into the wild lands near the East. It was in the Eryn Lasgalen that they found a small range of isolated mountains (Emyn-nu-Fuin, S. Mountains of Mirkwood) and delved their own kingdom. Peace lasted here for some years but soon the spread of darkness began to fill the wood and evil giant spiders invaded the northern reaches, bringing death with them and rumors that they came from within Amon Lanc. Soon this forest of delight was renamed Mirkwood.
Armed Combat +1, Climb +1, Ranged Combat +1, Smithcraft +1, Survival (Forests or Mountains) +1, Night-eyed
Once the War of the Ring was concluded, life returned to what normalcy could be found and it continued on as it should. Thranduil and Celeborn met one last time to decide how Mirkwood would be divided for governing and surveillance. Legolas, with his new found fame, led a small contingent of Wood-elves to Ithilien to tend to the jewel of Gondor with the permission of Elessar and Prince Faramir.
Armed Combat +1, Climb +1, Craft +1, Ranged Combat +1, Stealth (Sneak) +1, Survival (Forests) +1