Description At some point, one of the wise saw into your future and the picture was dim for you are fated to fall before your time, be it young or as an adult.
Requirements none

Your character is fated to lose his life in service of the greater good of the Free Peoples in grand heroic fashion.

At the beginning of each adventure, the Narrator shall roll 1d6. On a result of 1, you shall be informed that the character's doom is nigh. This flaw is not for the faint of heart — the player and Narrator should work together to make the character's death a meaningful sacrifice to the story. Due to the extreme nature of this flaw, it gives two picks in compensation.

Improvements none